Player profile

Strange Magic

Ally Code 526-629-326
Galactic Power 16,283,936
Skill Rating 3142 (Kyber 3)
Last Activity Time
Date Joined Guild

Guild Activity

Daily Tickets

Days Under 600, Last 30 Completed Guild Days 0
Lifetime Tickets 42,000
Lifetime Average 600.0

Based on 70 completed guild days. Historical coverage may be partial.

Last 6 Months of Completed Guild Days

Guild days: 183

No data 600 Under 600

Raid History

Recent Raid Results

Latest Completed Raid Score 9,380,000
Two Completed Raids Average 9,490,000
Four Completed Raids Average 9,211,250 Average of 4 raids
order66 Complete 34 9,380,000
order66 Complete 33 9,600,000
order66 Complete 38 8,490,000
order66 Complete 34 9,375,000
order66 Complete 35 8,600,000
order66 Complete 32 9,030,000
order66 Complete 40 8,600,000
order66 Complete 33 9,600,000

Territory Battle History

Recent Territory Battles

Summary metrics cover all eligible completed Territory Battles recorded since this membership began. The table shows the most recent events.

Average CM Waves 118.0 P2–P6 avg: 94.1
Zeffo Win Rate 100.0% 8 / 8 wins
Mandalore Win Rate 100.0% 8 / 8 wins
Total SM Win Rate 86.0% 43 / 50 wins
GET2 Earned 1,500 Player mission completions
GET3 Earned 135 Player mission completions
RotE Aug 23, 2026 44 97,597,696 127 103 44 4 4
RotE Aug 9, 2026 43 97,506,152 139 115 68 7 6
RotE Jul 26, 2026 44 96,086,324 131 107 39 7 6
RotE Jul 12, 2026 43 95,952,828 113 90 38 6 5
RotE Jun 28, 2026 44 95,782,445 110 86 50 6 6
RotE Jun 14, 2026 42 95,423,565 116 92 60 6 5
RotE May 31, 2026 42 95,144,476 116 92 60 7 5
RotE May 17, 2026 42 94,726,509 92 68 38 7 6

Official Records

Official Stars & Violations

Review this player's official star awards and confirmed violations.

Clear Show all

Official Stars

Star Type Source Rule Value Threshold Status Awarded At Awarded By Notes
TP/GP Ratio Territory Battle 7 7 Awarded System Player reached TP/GP ratio threshold.
TP/GP Ratio Territory Battle 7 7 Awarded System Player reached TP/GP ratio threshold.
TP/GP Ratio Territory Battle 7 7 Awarded System Player reached TP/GP ratio threshold.
Combat Waves Territory Battle 92 60 Awarded System Player reached 60+ combat waves in Phase 2+.
Combat Waves Territory Battle 68 60 Awarded System Player reached 60+ combat waves in Phase 2+.
Combat Waves Territory Battle 92 60 Awarded System Player reached 60+ combat waves in Phase 2+.

Official Violations

No official Violations match the current filters.

Current Loadout

Mods

HotUtils Mod Score
5.72
Equipped Mod Count
1,992
Six Dot
1,606

Speed secondary

S 25+
39
S 20–24
222
S 15–19
421
S 10–14
686
S 20+
261
S 15+
682
S 10+
1,368

Offense % secondary

O 6%+
41
O 4%+
152

Defense % secondary

D 14%+
49
D 9%+
219

S = Speed secondary, O = Offense % secondary, and D = Defense % secondary. Thresholds are inclusive and counts cover equipped mods.

Observed

Historical Progress

Mod Progress

Current Value
5.72
Starting Value
5.56
Ending Value
5.72
Net Change
+0.16
HotUtils Mod Score over 30 days Chronological daily points using the latest successful Pacific-time snapshot per day. 5.72 5.56 2026-08-02 2026-08-30 2026-08-02: 5.56 2026-08-03: 5.56 2026-08-04: 5.58 2026-08-05: 5.58 2026-08-06: 5.58 2026-08-07: 5.58 2026-08-08: 5.58 2026-08-09: 5.59 2026-08-10: 5.59 2026-08-11: 5.60 2026-08-12: 5.61 2026-08-13: 5.62 2026-08-14: 5.63 2026-08-15: 5.64 2026-08-16: 5.65 2026-08-17: 5.65 2026-08-18: 5.66 2026-08-19: 5.66 2026-08-20: 5.66 2026-08-21: 5.66 2026-08-22: 5.67 2026-08-23: 5.67 2026-08-24: 5.69 2026-08-25: 5.69 2026-08-26: 5.69 2026-08-27: 5.69 2026-08-28: 5.72 2026-08-29: 5.71 2026-08-30: 5.72
HotUtils Mod Score. Exact chronological values remain available below the chart.

Weekly Net Change

S 15+
+5
S 20+
+3
S 25+
+0
Six Dot
+12
HotUtils Mod Score
+0.04
View exact daily values
Pacific DateHotUtils Mod Score
2026-08-025.56
2026-08-035.56
2026-08-045.58
2026-08-055.58
2026-08-065.58
2026-08-075.58
2026-08-085.58
2026-08-095.59
2026-08-105.59
2026-08-115.60
2026-08-125.61
2026-08-135.62
2026-08-145.63
2026-08-155.64
2026-08-165.65
2026-08-175.65
2026-08-185.66
2026-08-195.66
2026-08-205.66
2026-08-215.66
2026-08-225.67
2026-08-235.67
2026-08-245.69
2026-08-255.69
2026-08-265.69
2026-08-275.69
2026-08-285.72
2026-08-295.71
2026-08-305.72

HotUtils Mod Score is normalized by squad GP, allowing progress to be compared as a roster grows. Weekly changes are calculated at request time and are not stored.

Current Inventory

Datacrons

Total Datacrons
49
Total Rerolls
48

Counts by Level

Level 0
0
Level 1
0
Level 2
0
Level 3
0
Level 4
0
Level 5
15
Level 6
6
Level 7
1
Level 8
6
Level 9
19
Level 10
0
Level 11
0
Level 12
0
Level 13
0
Level 14
0
Level 15
2

Counts by Set

Set Datacron Count Total Rerolls
Set 34 3 4
Set 33 15 13
Set 32 14 13
Set 31 17 18

Rerolls are recorded reroll actions, not material cost.

Observed

Historical Progress

Datacron Progress

Current Value
49
Starting Value
48
Ending Value
49
Net Change
+1
Total Datacrons over 30 days Chronological daily points using the latest successful Pacific-time snapshot per day. 50 37 2026-08-02 2026-08-30 2026-08-02: 48 2026-08-03: 50 2026-08-04: 50 2026-08-05: 50 2026-08-06: 37 2026-08-07: 39 2026-08-08: 39 2026-08-09: 40 2026-08-10: 40 2026-08-11: 40 2026-08-12: 41 2026-08-13: 41 2026-08-14: 44 2026-08-15: 45 2026-08-16: 45 2026-08-17: 45 2026-08-18: 45 2026-08-19: 45 2026-08-20: 46 2026-08-21: 46 2026-08-22: 47 2026-08-23: 47 2026-08-24: 47 2026-08-25: 47 2026-08-26: 47 2026-08-27: 48 2026-08-28: 48 2026-08-29: 48 2026-08-30: 49
Total Datacrons. Expired sets remain selectable because options come from all stored history.

Weekly Net Change

Total Datacrons
+2
View exact daily values
Pacific DateTotal Datacrons
2026-08-0248
2026-08-0350
2026-08-0450
2026-08-0550
2026-08-0637
2026-08-0739
2026-08-0839
2026-08-0940
2026-08-1040
2026-08-1140
2026-08-1241
2026-08-1341
2026-08-1444
2026-08-1545
2026-08-1645
2026-08-1745
2026-08-1845
2026-08-1945
2026-08-2046
2026-08-2146
2026-08-2247
2026-08-2347
2026-08-2447
2026-08-2547
2026-08-2647
2026-08-2748
2026-08-2848
2026-08-2948
2026-08-3049

A set absent from a complete successful snapshot is counted as zero for that set. Missing snapshots are never converted to zero. Weekly changes are calculated at request time.

Territory War

Coming in a future phase