← Members
Galactic Power
14,153,822
Skill Rating
2986 (Kyber 4)
Ally Code
538-754-383
Last Activity
Days in Guild
39

Performance overview

A quick review of captured performance. Each summary uses the period shown.

Daily Tickets

Days under 600
0

Last 30 completed guild days

Based on 38 completed guild days. Historical coverage may be partial.

TW

Participation
0.0%
Average attack banners
—

Eligible wars in the latest membership period

0 of 6 eligible wars. Attack average covers joined wars.

Membership History
  • Joined Current membership

Guild Activity

Daily Tickets

Days Under 600, Last 30 Completed Guild Days 0
Lifetime Tickets 22,800
Lifetime Average 600.0

Based on 38 completed guild days. Historical coverage may be partial.

Last 6 Months of Completed Guild Days

– · Guild days: 183

April 2026

18 19 20 21 22 23 24 25 26 27 28 29 30

May 2026

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31

June 2026

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30

July 2026

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31

August 2026

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31

September 2026

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30

October 2026

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17

Focus or tap a day to see its date and ticket value.

No data 600 Under 600

Raid History

Recent Raid Results

Latest Completed Raid Score 10,800,000
Two Completed Raids Average 10,800,000
Four Completed Raids Average 11,700,000 Average of 4 raids
order66 Complete 28 10,800,000
order66 Complete 27 10,800,000
order66 Complete 30 10,800,000
order66 Complete 9 14,400,000

Territory Battle History

Recent Territory Battles

Average CM Waves 117.0 P2–P6 avg: 98.5
Zeffo Win Rate 100.0% 2 / 2 wins
Mandalore Win Rate 100.0% 2 / 2 wins
Total SM Win Rate 100.0% 14 / 14 wins
GET2 Earned 400 Player mission completions
GET3 Earned 70 Player mission completions
RotE Oct 4, 2026 44 118,364,502 84,718,250 107 95 9 7 7 Won Won Won
RotE Sep 20, 2026 44 118,866,913 84,422,910 127 102 36 7 7 Won Won Won

Territory War History

Recent Territory Wars

TWs Joined 0.0% 0 of 6 eligible wars
Average Attack Banners —
Average Rogue Actions —
Average Efficiency — Attack banners per rogue action

Total Attacks and Total Defends require verified complete evidence for squad and fleet battles. Retained logs can omit earlier attacks, including failed attempts. An em dash means an exact total cannot be established; its dependent averages are also unavailable. Rogue Actions remains a separate source statistic. Avg Attack Banners divides matching banners by exact attempts. Avg Attacks per Zone divides exact attempts by verified clears through the selected checkpoint.

Oct 12, 2026 SK Survivors Win Did not join — ————— —
Oct 8, 2026 Northern Warriors Win Did not join — ————— —
Sep 28, 2026 UA EMPIRE FIRST ORDER Win Did not join — ————— —
Sep 24, 2026 Knights 0f the Fallen Win Did not join — ————— —
Sep 14, 2026 The Sons of Kenobiii Win Did not join — ————— —
Sep 10, 2026 Orbital Knights Alices Win Did not join — ————— —

Official Records

Official Stars & Violations

Official Stars

Star Type Source Rule Value Threshold Status Recorded At
Raid Raid · 10,800,000 10,400,000 Awarded
Zeffo and Mandalore Wins RotE — 2 2 Awarded
TP/GP Ratio RotE — 8 7 Awarded
Combat Waves RotE — 95 60 Awarded
Raid Raid · 10,800,000 10,400,000 Awarded
Raid Raid · 10,800,000 10,400,000 Awarded
Zeffo and Mandalore Wins RotE — 2 2 Awarded
TP/GP Ratio RotE — 8 7 Awarded
Combat Waves RotE — 102 60 Awarded
Raid Raid · 14,400,000 10,400,000 Awarded

Official Violations

No official Violations match the current filters.

Investment

Reset filters

Compared observations: to .

Upgraded characters
17
Gear tiers gained
27
Relic levels gained
36
New zetas
5
New omicrons
0

Current Era CharactersEra of Myths & Legends

Jaxxon

First observed
+7 gear tiers
Before
Jaxxon G1
After
Jaxxon G8

Stormtrooper (Concept)

+3 gear tiers
Before
Stormtrooper (Concept) G7
After
Stormtrooper (Concept) G10

Starkiller (Luke Concept)

+3 gear tiers
Before
Starkiller (Luke Concept) G9
After
Starkiller (Luke Concept) G12

The Ronin

First observed
+5 gear tiers
Before
The Ronin G7
After
The Ronin G12

Darth Jar Jar

First observed
+1 gear tier +3 relic levels
Before
Darth Jar Jar G12
After
Darth Jar Jar R3

Yoda (Dark Side Vision)

+3 gear tiers +3 relic levels
Before
Yoda (Dark Side Vision) G10
After
Yoda (Dark Side Vision) R3

Mara Jade Skywalker

+2 gear tiers
Before
Mara Jade Skywalker G10
After
Mara Jade Skywalker G12

All Other Characters

R5-D4

+2 relic levels
Before
R5-D4 R5
After
R5-D4 R7
  • Built for AdventureZeta

Zeb Orrelios (New Republic Pilot)

+3 relic levels
Before
Zeb Orrelios (New Republic Pilot) R4
After
Zeb Orrelios (New Republic Pilot) R7

Captain Carson Teva

+1 relic level
Before
Captain Carson Teva R4
After
Captain Carson Teva R5
  • Unauthorized OperationZeta

CC-1119 "Appo"

Before
CC-1119 "Appo" R9
After
CC-1119 "Appo" R9
  • No WitnessesZeta

Cal Kestis

+3 relic levels
Before
Cal Kestis R3
After
Cal Kestis R6

Colonel Ward

Before
Colonel Ward R4
After
Colonel Ward R4
  • New Republic OfficerZeta

Grogu & Anzellans

+4 relic levels
Before
Grogu & Anzellans R0
After
Grogu & Anzellans R4
  • Bad Baby!Zeta

Paploo

+2 gear tiers +6 relic levels
Before
Paploo G11
After
Paploo R6

STAP

+5 relic levels
Before
STAP R1
After
STAP R6

The Armorer

+1 gear tier +6 relic levels
Before
The Armorer G12
After
The Armorer R6
How investments are counted

Totals count confirmed increases in gear tiers, relic levels, and applied zeta or omicron abilities across all game modes. Dates show when changes were observed, not when upgrades happened in game. First observed investments are excluded; later confirmed upgrades count normally. Missing observations never count as zero. Recovered lower readings do not count as new investments. Portraits show the highest confirmed progression reached in the comparison. Ships, stars, individual gear pieces, and resource costs are excluded.

Current Loadout

Mods

HotUtils Mod Score
5.44
Equipped Mod Count
1,839
Six Dot
789

Speed secondary

S 25+
58
S 20–24
179
S 15–19
292
S 10–14
591
S 20+
237
S 15+
529
S 10+
1,120

Offense % secondary

O 6%+
28
O 4%+
88

Defense % secondary

D 14%+
29
D 9%+
108

S = Speed secondary, O = Offense % secondary, and D = Defense % secondary. Thresholds are inclusive and counts cover equipped mods.

Observed

Historical Progress

Mod Progress

Current Value
5.44
Starting Value
5.49
Ending Value
5.44
Net Change
-0.04
HotUtils Mod Score over 30 days Chronological daily points using the latest successful Pacific-time snapshot per day. 5.49 5.40 2026-09-18 2026-10-17 2026-09-18: 5.49 2026-09-19: 5.49 2026-09-20: 5.49 2026-09-21: 5.49 2026-09-22: 5.49 2026-09-23: 5.49 2026-09-24: 5.43 2026-09-25: 5.43 2026-09-26: 5.43 2026-09-27: 5.43 2026-09-28: 5.43 2026-09-29: 5.43 2026-09-30: 5.43 2026-10-01: 5.42 2026-10-02: 5.42 2026-10-03: 5.42 2026-10-04: 5.43 2026-10-05: 5.43 2026-10-06: 5.40 2026-10-07: 5.47 2026-10-08: 5.47 2026-10-09: 5.47 2026-10-10: 5.47 2026-10-11: 5.41 2026-10-12: 5.41 2026-10-13: 5.40 2026-10-14: 5.45 2026-10-15: 5.45 2026-10-16: 5.45 2026-10-17: 5.44
HotUtils Mod Score. Exact chronological values remain available below the chart.

Weekly Net Change

S 15+
-2
S 20+
-1
S 25+
+0
Six Dot
-2
HotUtils Mod Score
-0.03
View exact daily values
Pacific DateHotUtils Mod Score
2026-09-185.49
2026-09-195.49
2026-09-205.49
2026-09-215.49
2026-09-225.49
2026-09-235.49
2026-09-245.43
2026-09-255.43
2026-09-265.43
2026-09-275.43
2026-09-285.43
2026-09-295.43
2026-09-305.43
2026-10-015.42
2026-10-025.42
2026-10-035.42
2026-10-045.43
2026-10-055.43
2026-10-065.40
2026-10-075.47
2026-10-085.47
2026-10-095.47
2026-10-105.47
2026-10-115.41
2026-10-125.41
2026-10-135.40
2026-10-145.45
2026-10-155.45
2026-10-165.45
2026-10-175.44

HotUtils Mod Score is normalized by squad GP, allowing progress to be compared as a roster grows. Weekly changes are calculated at request time and are not stored.

Current Inventory

Datacrons

Total Datacrons
4
Total Rerolls
2

Counts by Level

Level 0
0
Level 1
0
Level 2
0
Level 3
0
Level 4
0
Level 5
1
Level 6
1
Level 7
1
Level 8
0
Level 9
1
Level 10
0
Level 11
0
Level 12
0
Level 13
0
Level 14
0
Level 15
0

Counts by Set

Set Datacron Count Total Rerolls
Set 35 2 1
Set 34 1 1
Set 33 1 0

Rerolls are recorded reroll actions, not material cost.

Observed

Historical Progress

Datacron Progress

Current Value
4
Starting Value
3
Ending Value
4
Net Change
+1
Total Datacrons over 30 days Chronological daily points using the latest successful Pacific-time snapshot per day. 4 3 2026-09-18 2026-10-17 2026-09-18: 3 2026-09-19: 3 2026-09-20: 3 2026-09-21: 3 2026-09-22: 3 2026-09-23: 3 2026-09-24: 3 2026-09-25: 3 2026-09-26: 3 2026-09-27: 3 2026-09-28: 3 2026-09-29: 4 2026-09-30: 4 2026-10-01: 3 2026-10-02: 3 2026-10-03: 3 2026-10-04: 3 2026-10-05: 3 2026-10-06: 3 2026-10-07: 3 2026-10-08: 3 2026-10-09: 3 2026-10-10: 4 2026-10-11: 4 2026-10-12: 4 2026-10-13: 4 2026-10-14: 4 2026-10-15: 4 2026-10-16: 4 2026-10-17: 4
Total Datacrons. Expired sets remain selectable because options come from all stored history.

Weekly Net Change

Total Datacrons
+0
View exact daily values
Pacific DateTotal Datacrons
2026-09-183
2026-09-193
2026-09-203
2026-09-213
2026-09-223
2026-09-233
2026-09-243
2026-09-253
2026-09-263
2026-09-273
2026-09-283
2026-09-294
2026-09-304
2026-10-013
2026-10-023
2026-10-033
2026-10-043
2026-10-053
2026-10-063
2026-10-073
2026-10-083
2026-10-093
2026-10-104
2026-10-114
2026-10-124
2026-10-134
2026-10-144
2026-10-154
2026-10-164
2026-10-174

A set absent from a complete successful snapshot is counted as zero for that set. Missing snapshots are never converted to zero. Weekly changes are calculated at request time.